Showing posts with label Objects. Show all posts
Showing posts with label Objects. Show all posts
Sunday, 13 April 2014
Saturday, 28 September 2013
Sci-Fi Screen with LODs
This is the front of the screen setup. Yes, it's supposed to be grainy like that. This is the highest LOD with 2,5k tris and 1024px textures
Tuesday, 12 February 2013
Wood-Burning Stove
The model was for training with normal, specular and diffuse maps using Photoshop and CrazyBump.
I'm happy with how the normal, specular and diffuse maps turned out, I've not worked with normal maps before but it wasn't that difficult once you got the hang of how it actually works.
I had trouble with adding detail to the model and I feel like I should have made something more suitable for the task and not something this simple.
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