Showing posts with label Textured. Show all posts
Showing posts with label Textured. Show all posts
Saturday, 15 March 2014
Sci fi Doodad
I'm trying out a new 3d viewing website, p3d.in, which has a few things that sketchfab doesn't, please tell me if you prefer this new 3d viewer or the old 3d viewer.
I made this model as a part of a group project and I used nDo2 to adjust the normals and dDo for the specular map. It's meant to be a sort of gyroscopic engine that can move whatever it's attached to in any direction. I'm not sure if that's even physically possible but it's scifi so who cares about physics? :)
Monday, 14 October 2013
MG-42 Project Finished
The project has gone quite well and I'm pretty happy with the result. There are some issues that I've not managed to solve but most are fixed. These images are taken from the viewport in 3ds Max with the Xoliul shader.
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